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000219_owner-lightwave-l _Sat Jan 21 00:52:15 1995.msg
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From: jgoldman@acs.bu.edu
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id BAA125173; Sat, 21 Jan 1995 01:26:33 -0500
Message-Id: <199501210626.BAA125173@acs2.bu.edu>
Subject: Re: Square Pixels
To: lightwave-l@netcom.com
Date: Sat, 21 Jan 1995 01:26:32 -0500 (EST)
Cc: cjohnson@crl.com
In-Reply-To: <Pine.3.05.9501201758.A16364-a100000@minnie> from "Joe Angell" at Jan 20, 95 05:28:00 pm
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> > pixels. My question is (now that I have this multi-meg file), by what
> > values do I scale in X and Y to make the pixels square?
>
> Don't mean to be rude about this, but if you RTFM, it should help. On
Yeah, but what if you've done a 20 hour render, and you don't want to
re-render the "multi-meg" file?
Since the NTSC pixel ratio is around 6:7, either scale your image
*vertically* by 1.166, or *horizontally* by .857 to get the near proper aspect
look on 1:1 pixel aspect machines...
J.---->
E-Mail: jgoldman@acs.bu.edu